Venice 2025 - Tree Texture 3D PrintingTue Jul 19 2022

During the 2025 Venice Biennale, I worked as the designer for a robotic couture project titled BioTechWear – Xylo Morph. The project explored the relationship between nature, technology, and motion through garments designed for performing robots. Inspired by the texture and growth patterns of wood, I developed 3D-printed surfaces that combined geometric precision with organic rhythm.

I was responsible for the full design and production process — from concept research and material testing to pattern making and on-site fitting. The garments were crafted from lightweight, durable materials that complemented the wooden installation at the exhibition site. I collaborated closely with engineers to ensure that the clothing fit the robots’ mechanical structure and allowed free movement during their performances. The final pieces balanced technical accuracy with a natural, sculptural form, creating a bridge between human craftsmanship and robotic expression.



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